Wednesday, January 25, 2012

Whats next for Platform Hack?


This site has been quiet for a while, but it doesn't mean Platform Hack development has ceased.  An update of the game is in the works!

With Platform Hack 2.0, we're looking to make some big improvements to the game.  Lots of the frustration with the later levels will be cut down.  Some of the abilities will be tweaked and re-balanced.  No more dead-end advancement (you'll be able to beat every level with any set of skills).  Tons of little bugs will be fixed.  And best of all, we'll be releasing for both PC and XBox Live!

Stay tuned for more updates in the near future!

Monday, October 24, 2011

Tough Jumps!

Some people have mentioned they got frustrated with various jumps in the game. I decided to put up a video that shows how to beat these jumps, with a various mix of skills. In general, Wall Jump + Grapple Hook is all you need to get around the game world. Triple Jump makes things a bit easier. You don't ever actually need Power Jump, though it makes both of these keys trivial.

Reviews

Reviews are coming in for Platform Hack.  Not all are glowing, or even positive, but hey, that's what you get for releasing something out into the wide world!  Thanks for spending your time to review my game!

I was surprised by how hard most people found the game. Although I was happy that at least two reviewers completed the game before posting their writeups.  For those who got frustrated on tough jumps, maybe I'll post some videos on how to beat those spots.  I assure, the entire game can be beaten, although certain skills may be necessary.

"As with most of my Indie purchases, this was an impulse buy. After all, priced at a dollar, even if it’s bad, you’re still getting your money’s worth. Thankfully, Platform Hack is not bad, it’s actually pretty fun. It has a good mix of RPG, action and platforming. It’s a decent length, with a wide variety of levels and enemies. Overall, it’s a pretty dang good deal for 80 Microsoft points."
-Gamepads Down

"'Platform Hack' is a 2D hack 'n slash RPG platformer. It has it's own unique look with hand drawn artwork/features as wells as a some very involved gameplay mechanics...  I actually found myself cussing a times due to the difficulty of the levels, and the boss battles. It is all managable, but it definitely got a bit nerve racking at times."
-OtakuDante's Gaming Inferno

"So when a title pops up offering platforming, shooting/fighting all in one package my brain says give it a try and spend the MS Points"
-Eff Bee Eye

"The craziest thing about this review is that I can’t answer why I played all the way through it.  I could name many better games that I didn’t put this much time into.  There is at least some quality to [Platform] Hack,  but I am a pretty big sucker for level-ups."
-Extra Guy

"Once you get to the actual game, it’s a hacky-slashy platformer.  I never would have guessed by the name."
-Indie Gamer Chick

Wednesday, October 19, 2011

Tuesday, September 6, 2011

Cover Art!

The cover art for Platform Hack is complete and it looks great!











































Thanks to Mike D and Ena M for the great work!

In other (related) news, there have been some holdups with the playtest.  Some of the new features I built (namely the Dragon Breath) run much too slowly on the XBox.  So its back to the drawing board to increase the optimization.

It's a pretty busy month for me with other things going on, but I still hope to get the playtest out soon!

Thursday, August 18, 2011