Added two new features.
1. Scripting window. This is for conveying story to the player. When the player runs over a trigger, it pops up a "dialog" window that can be read (press A) or bypassed (press B). Poor man's cut-scene!
The game is coming together quickly. One more boss and the level-up / power system.
Then its on to fleshing out all the levels and polishing till it shines!