Thursday, August 4, 2011

Script and Maps and Such

Added two new features.

1. Scripting window.  This is for conveying story to the player.  When the player runs over a trigger, it pops up a "dialog" window that can be read (press A) or bypassed (press B).  Poor man's cut-scene!


2. World Map.  The map will be used to select the level as you progress through the game world.  I found some great brushes on deviantart that were used to make the map: http://calthyechild.deviantart.com/art/Tolkien-style-Map-Brushes-138796530


The game is coming together quickly.  One more boss and the level-up / power system.

Then its on to fleshing out all the levels and polishing till it shines!