Platform Hack is a game in development using XNA, for release on XBox 360 Indie Game Channel. This blog will explore various concepts and algorithms used to build the game.
Monday, September 26, 2011
Platform Hack Trailer
Tuesday, September 6, 2011
Cover Art!
The cover art for Platform Hack is complete and it looks great!
Thanks to Mike D and Ena M for the great work!
Thanks to Mike D and Ena M for the great work!
In other (related) news, there have been some holdups with the playtest. Some of the new features I built (namely the Dragon Breath) run much too slowly on the XBox. So its back to the drawing board to increase the optimization.
It's a pretty busy month for me with other things going on, but I still hope to get the playtest out soon!
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